unfinished going to be a bomb map i am not sure if it is going to get much bigger but i want some feedback on what the detail is so far or what you think?
Commented 20 years ago2004-07-25 07:55:51 UTCComment #2859
omg, that's shit m8. seriously, don't bother d/ling this map, it's not very good. the two ruotes from ct spawn could be cut into one, as they lead to the same place (EXACTLY) and one takes longer and has no tactical advantage. i think you're missing the point of cs mapping. look as csd_italy for a near perfect example of a layout that points players to one point in the map, but offers tactical advantages between the routes. also you have trees and shrubs growing out of concrete... and the texture usage is horrible, teh brushwork is only just above average, in fact, the "rocks" and outer "jungle" is, well.. totally crappy, and doesn't line up for shit. ps, you need to read a tutorial about the triangle terrain method. or give up on a jungle themed map. and also (lol) the map needs to be bigger if you want it to at least have good gameplay.
also you have trees and shrubs growing out of concrete... and the texture usage is horrible, teh brushwork is only just above average, in fact, the "rocks" and outer "jungle" is, well.. totally crappy, and doesn't line up for shit. ps, you need to read a tutorial about the triangle terrain method. or give up on a jungle themed map. and also (lol) the map needs to be bigger if you want it to at least have good gameplay.
sorry - try again