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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
by
Valve Software
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Topside
Vault
View Vault Item
HL
Topside by
hefsys
Posted
20 years ago
2004-07-02 05:07:25 UTC
• Unfinished • Half-Life
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Name
Topside
By
hefsys
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
RMF/VMF
Created
20 years ago
2004-07-02 05:07:25 UTC
Updated
20 years ago
2004-07-02 05:07:25 UTC
Views
1587
Downloads
580
Comments
5
Rating
1.00 (1)
License: All Rights Reserved
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Can anyone help me to break this level up into about 3 or 4 levels & put in the changelevel stuff as well. Efforts will be duely appreciated!
5 Comments
Captain P
Commented
20 years ago
2004-07-02 06:19:13 UTC
Comment #2572
Splitting up into multiple levels is useless here, as multiple maps aren't rendered at the same time. You're either in one or another level...
Just noclip around in HL levels, you'll understand how it works.
ministeve
Commented
20 years ago
2004-07-02 08:00:56 UTC
Comment #2573
btw, if youre updting a map, overwrite the old one!
Captain P
Commented
20 years ago
2004-07-02 17:53:17 UTC
Comment #2574
True, ministeve.
hefsys, I also see the map is full-bright on the screenshot... don't you run RHLAD? Or do you have leaks? Maps really need rad for proper lighting...
The Mad Carrot
Commented
20 years ago
2004-07-04 07:26:18 UTC
Comment #2578
RHLAD? Whats that? ;P J/K
Also, the map needs at least one light source. If there is no light source at all, the map will either be full bright or pitch black.
|Not-Bot|
Commented
18 years ago
2006-06-15 03:32:54 UTC
Comment #12239
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Just noclip around in HL levels, you'll understand how it works.
hefsys, I also see the map is full-bright on the screenshot... don't you run RHLAD? Or do you have leaks? Maps really need rad for proper lighting...
Also, the map needs at least one light source. If there is no light source at all, the map will either be full bright or pitch black.