Hi,
Im building my first ever map and i went for the foolishly over-ambitious goal of making a natuaral selection map. However, iv started so i want to finish. I built my map in sections, then assembled them. When I run the assembled map the compile runs without problems, there are no problems in the check for problems box but after hl starts i get a "Bad Surface Extents 13504/0". I cant seem to get rid of it. I think iv removed all badly scaled textures. Can anyone explain what the number in the Bad Surface Extents refers to? It changes when i move everything. Interestingly the map
Thanks alot!
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