Amaze

Half-Life: Deathmatch HLDM
Amaze by Raxzo
Posted 20 years ago2004-09-16 21:00:11 UTC • Completed • Half-Life: Deathmatch
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Name
Amaze
By
Raxzo Raxzo
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
20 years ago2004-09-16 21:00:11 UTC
Updated
20 years ago2004-09-16 21:00:11 UTC
Views
1268
Downloads
612
Comments
2
Rating
5.00 (1)
Reviews
0
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My first map!
Its a labyrinth (a maze, hence the name amaze, fun eh, get it?)
with two towers on opposing sides.
One tower is open and construction-like with a machinegun turret over watching the maze.
The other is bunker-like and made for sniping.
Underneath the maze is a dark lighted playground basement with a laser turret
(which fires with a gay colour) and unbreakable glass and other fun stuff to hide behind and such, and also a pit of murderous evil slime, which one only can pass with the
jump-long-thingamabob.
When one have jumped long with the jump-long-thingamabob, one can collect the not so accessible gauss gun, and when one have collected the gauss gun, one can gauss gun his ass up to the mega super secret platform above the maze, where one can collect the mega super secret Eon gun (or whatever it?s called) and then kick some serious ass! Yeah dude!

P.S I?ve never played this level against anyone, if you have, please comment on how you liked it (or not.)

2 Comments

Commented 20 years ago2004-09-17 00:09:57 UTC Comment #3957
this is a pretty kool map. The only problem is for some reason I can't use the gauss gun to mega jump like usual. Also, you need to make the incline on the sides larger, because you can just walk up to the top, though I can't see you doing that very well during a deathmatch :-/
Also my GUI doesn't seem to come up right playing by myself, but it's prolly just my HL :-/

5/5, good job.
Commented 20 years ago2004-09-17 14:55:42 UTC Comment #3971
no gauss jumping isnt a problem, its just lame and annoying.

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