Cameras and sentences. Features a trigger_camera, three monsters and some scripted_sentences. Mess around with it, I used to have it all fixed, then I just let them say more what they wanted (try 'restart' in the console to see it again)
Commented 21 years ago2003-10-27 17:47:49 UTCComment #366
Ha ha ha ha - lol - is that a 'Red Hat Linux' logo on the scientists back or the 'game spy' logo? can't quite tell BRILLIANT WORK (as usual) by Seventh-Monkey
LOOK OUT FOR: "One Step Forward, Two Steps Back" Featuring Seventh-Monkey, John_Crichton, Cpl1nsane and more in hillarious Machinima action - COMING SOON!!!!
Commented 6 years ago2017-12-10 04:57:33 UTCComment #21117
I'm not sure what exactly this was an example of, other than the concept of using a camera and sequences together. But hey, it was perfectly fine for what it was.
How were you able to make the player invisible? I'm looking for a way to disable that so that Gordon could be at least visible to the camera. (Nevermind, I kinda fixed it, but I had to remove some things)
BRILLIANT WORK (as usual) by Seventh-Monkey
LOOK OUT FOR: "One Step Forward, Two Steps Back" Featuring Seventh-Monkey, John_Crichton, Cpl1nsane and more in hillarious Machinima action - COMING SOON!!!!
(Nevermind, I kinda fixed it, but I had to remove some things)