Poly-munching "cliffs"

Half-Life HL
Poly-munching "cliffs" by Peace and LOve
Posted 20 years ago2004-10-28 15:15:24 UTC • Examples • Half-Life
Loading...
Screenshot Thumbnail
Name
Poly-munching "cliffs"
By
Peace and LOve Peace and LOve
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
RMF/VMF
Created
20 years ago2004-10-28 15:15:24 UTC
Updated
20 years ago2004-10-28 15:15:24 UTC
Views
3398
Downloads
1016
Comments
12
Download

Another method of doing natural looking barriers and cliffs.. etc

For Silent Tool

12 Comments

Commented 20 years ago2004-10-28 15:31:41 UTC Comment #4783
looks decent, EATS polies though. I recommend the Jaardsi techniqe for "wall" cliffs.
Commented 20 years ago2004-10-28 15:59:27 UTC Comment #4784
it looks cool but can you tell me how to make jagged cliffs i know theres a tutorial hear butt it didnt make sense please tell me how
Commented 20 years ago2004-10-29 13:33:52 UTC Comment #4797
Triangles, it really is all about triangles.

Experiment, it's hard at first, but try tweaking vertex points and see what you can acheive.

Here's a tip:

Select multiple brushes, all around the single vertex point you want to manipulate.
Select the Vertex Tool, and 'drag' a box around the vertex point, now drag that box around the vertex in a side/top/front view, so a box is surrounding the point, now hit enter, it will select all vertex points within that dragged-box (on brushes that have been highlighted)
You can now cut down the time it takes you to vertex large areas.

To ZL:
Yes, they are high poly, but they can be used in a lot of scenarios, good thing about them is that you can use them as hills/cliff walkways, just retexture the top with a grassy tex and it works a treat.

Anyway, just thought I'd let you guys rip them apart seeing as a guy on the HI forums wanted 'em.
Commented 20 years ago2004-10-29 18:11:44 UTC Comment #4801
nothing new here... just copying other peoples ideas. go figure :D
Commented 20 years ago2004-10-30 04:06:34 UTC Comment #4810
Jaardsi's tech. is low poly, this is a poly munching method, for various uses.

You know nothing. Retard.
Commented 20 years ago2004-10-30 10:44:43 UTC Comment #4820
I hate jaardsi tech. It sucks.
Commented 20 years ago2004-10-30 17:07:49 UTC Comment #4827
who said anything about jaardsi you idiot?

and instead of trying to look less retarded by pretending to come up with another method of making terrain, then making a pointless example map to try to appear helpful, just post the link to the ideas you stole in the first place: http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=16 fucking loser... get lost useless :D
Commented 20 years ago2004-10-31 12:50:58 UTC Comment #4840
Maybe I piss around in Hammer till I find something I haven't done before?

Anyway, it's for Silent Tool, he wanted an example, he got one.

Please die.
Commented 20 years ago2004-11-01 02:51:45 UTC Comment #4851
"Maybe I piss around in Hammer till I find something I haven't done before"

lol still pretending to have an original idea :D

"Anyway, it's for Silent Tool, he wanted an example, he got one."

you wasted your time on anotehr pointless example map when there's tutorials and such out there.

are you just posting example maps so that you can have maps in teh vault? and make it look liek you're tryinjg to help ppl?

as a a cover for your gay activities?

/gofuck

lol your own words show how retarded you are. get lost useless... your dad and me are disgusted by you :D
Commented 20 years ago2004-11-01 07:59:20 UTC Comment #4869
Are there tutorials that give you a set of cliffs to use in a specific map? With full permission to use them?
Cool, I'll have the WTC in maroon red please!

And why are you still flaming my maps if this is over?
Commented 19 years ago2005-08-23 16:00:03 UTC Comment #8661
Nice, I can use this for a map Im making for the moment. And anonymous, plz stop acting so jelous...
Commented 13 years ago2011-05-18 06:58:27 UTC Comment #19098
lol im so glad i eradicated his gayness from this site... your welcome twhl!! pal is pwnt...

You must log in to post a comment. You can login or register a new account.