Error: ReadSurfs 22 > g_numplanes - Skulaheimi

Counter-Strike CS
Error: ReadSurfs 22 > g_numplanes - Skulaheimi by ragnar
Posted 19 years ago2005-02-10 17:23:49 UTC • Problems • Counter-Strike
Loading...
Screenshot Thumbnail
Name
Error: ReadSurfs 22 > g_numplanes - Skulaheimi
By
ragnar ragnar
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Problems
Included
RMF/VMF
Created
19 years ago2005-02-10 17:23:49 UTC
Updated
19 years ago2005-02-10 17:23:49 UTC
Views
2627
Downloads
553
Comments
4
Download

I've been workin' alot with this map
keep getting this error
"Error: ReadSurfs (line 1): 22 > g_numplanes"
please help me, i'm new to Worldcraft

4 Comments

Commented 19 years ago2005-02-10 18:31:37 UTC Comment #5957
the answer lies in another website. i'd get you a link, but the site is doen right now. someone else who sees this should have a mirror.
Commented 19 years ago2005-02-10 18:36:02 UTC Comment #5958
doen? the site is down.
Commented 19 years ago2005-02-10 19:18:32 UTC Comment #5959
http://www.seventh.nildram.co.uk/tommy14.htm

the failthful seventh-monkey hosted a mirror.
"Before you go wild, try a recompile or 2 - sometimes it is just a random thing. Also search for a brush with more than 32 faces, such as a cylinder in the Maxpoints error.
Otherwise this error means you went over the limit of the number of planes allowed. This means too many faces in the map = too many brushes, or too complex ones. Time to trim back the level map! Some solutions:
Do not put a box around your map to fight leaks. Seal each section seperately and fight the leak war.
Try to line up the faces of brushes with the same texture at the same scale. Then the engine may make them into one face plane.
Avoid detail brushes, use texture to "fake it" instead.
Plain make fewer brushes. Keep construction simple. HL and complexity mix poorly.
There are some newer compiler programs being tested that remove unused and unneeded planes from the outside of a level. You could try to get and use one of them. "
Commented 19 years ago2005-02-11 19:46:17 UTC Comment #5967
And if you aren't, SWITCH TO ZONERS (or XP-Cagey if it's there) (or ZHLT 3.0)!

You must log in to post a comment. You can login or register a new account.