Commented 19 years ago2005-04-28 11:57:36 UTCComment #7054
Heh yeah when mapping never use the carve tool because it really wrecks maps and causes it to lag! To make a door you build each bit seperately e.g. make a wall then make another wall seperate from the other one to make a sort of hole and you have a quick, basic door.
Commented 19 years ago2005-05-01 00:29:06 UTCComment #7084
habboi: Actually, it would be okay to carve doorways, considering that they are rectangular and not round. It's just horrible to carve anything except rectangles in rectangles.
Commented 19 years ago2005-05-13 22:01:10 UTCComment #7237
use -wadinclude wadname
As for carving, its good practise not to, as its cleaner to create your own brushes. However, carving doorways is acceptable (but not really recommended) as its rectangular, as dandy-diddlywtfoneone~~ said.
Never carve.
Also, it's funny how you made a skybox yet the map would still leak. Take off that skybox by learning here: http://www.twhl.co.za/mapvault_map.php?id=2950
To make a door you build each bit seperately e.g. make a wall then make another wall seperate from the other one to make a sort of hole and you have a quick, basic door.
As for carving, its good practise not to, as its cleaner to create your own brushes. However, carving doorways is acceptable (but not really recommended) as its rectangular, as dandy-diddlywtfoneone~~ said.