map_house

Half-Life HL
map_house by 12ab
Posted 19 years ago2005-04-27 19:51:55 UTC • Unfinished • Half-Life
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Name
map_house
By
12ab 12ab
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Unfinished
Included
BSP, RMF/VMF
Created
19 years ago2005-04-27 19:51:55 UTC
Updated
19 years ago2005-04-27 19:51:55 UTC
Views
1395
Downloads
467
Comments
9
Download (15.72mb)

My first map I have ever posted on this site.

9 Comments

Commented 19 years ago2005-04-28 08:39:53 UTC Comment #7039
CARVER!

Never carve.

Also, it's funny how you made a skybox yet the map would still leak. Take off that skybox by learning here: http://www.twhl.co.za/mapvault_map.php?id=2950
Commented 19 years ago2005-04-28 11:57:36 UTC Comment #7054
Heh yeah when mapping never use the carve tool because it really wrecks maps and causes it to lag!
To make a door you build each bit seperately e.g. make a wall then make another wall seperate from the other one to make a sort of hole and you have a quick, basic door.
Commented 19 years ago2005-04-28 13:51:03 UTC Comment #7058
If you use a couple of textures from tfc or whatever, copy all of them into a small custom wad using wally, and include it with you map distribution.
Commented 19 years ago2005-04-28 17:32:45 UTC Comment #7060
Or just -wadinclude them, so the custom WAD thing is unneccesary since it only includes used textures, and you don't have to include the extra file.
Commented 19 years ago2005-05-01 00:29:06 UTC Comment #7084
habboi: Actually, it would be okay to carve doorways, considering that they are rectangular and not round. It's just horrible to carve anything except rectangles in rectangles.
Commented 19 years ago2005-05-01 07:28:26 UTC Comment #7093
Oh ok well I will never use carve ever again! I have seen the mistakes it can cause and only lazy people use it ;)
Commented 19 years ago2005-05-06 05:26:59 UTC Comment #7151
I've never been able to get the -wadinclude to work. :(
Commented 19 years ago2005-05-07 11:21:14 UTC Comment #7173
Me neither :(
Commented 19 years ago2005-05-13 22:01:10 UTC Comment #7237
use -wadinclude wadname

As for carving, its good practise not to, as its cleaner to create your own brushes. However, carving doorways is acceptable (but not really recommended) as its rectangular, as dandy-diddlywtfoneone~~ said.

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