Original version was iceworld_cssource, i had to
mod it because the other guy didnt setup any
VIS on the map which fpslagged the hell out of
everyone on a 30 player server we are running.
-Pool in center is a bombzone.
-Changed lighting.
-Removed autosniper from spawning.
-More player spawnpoints.
-More weapon spawnpoints.
-Added the water in center with 'ice' on top like in the original.
-Improved performance by marking textures as "no draw" (things you can NEVER see at all wont be redered anymore = more FPS)
-Improved performance by setting up VIS Sectors.
(things you cant
Now the gameplay is fair and the map looks quite good.
Don't listen to those who say fy_iceworld is gay!
I detect a trouble maker!
I downloaded a couple of other Iceworlds for CSSource before doing this.
But they ALL lag the hell out of people (no matter what
cpu/gfx) once there are more than 20 players on the map.
This version dont have that
Take a chill pill you lunatic!
I told you to ignore them so be happy you made a nice little map! mWMAHAAHAAA!
THAT is why, doesnt really matter if you dont like it so
Its a "speedmap", no real need for detail, just frag
"Frag without Lag" LOL
You have to think of the +showbudget in console.
By the way, "Frag without lag" is already a server host's slogan. gameservers.com