cs_heist

Counter-Strike CS
cs_heist by djsnug
Posted 19 years ago2005-07-31 22:30:34 UTC • Completed • Counter-Strike
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Name
cs_heist
By
djsnug djsnug
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
19 years ago2005-07-31 22:30:34 UTC
Updated
19 years ago2005-08-23 22:25:47 UTC
Views
1572
Downloads
728
Comments
14
Rating
3.50 (2)
Reviews
0
full star full star full star half star empty star Download (Hosted Externally)

Takes place in a bank. Free the hostages! CT's start outside the bank. T's start inside. Bank has 2 floors. 2 hostages are in each vault. Sorry for the large download.

14 Comments

Commented 19 years ago2005-08-01 02:43:40 UTC Comment #8361
little description, but the map looks nice :)
Commented 19 years ago2005-08-01 03:33:00 UTC Comment #8364
Yeah, looks lovely for the original CS. I'll have a look later! :D
Commented 19 years ago2005-08-01 09:50:46 UTC Comment #8374
Dling...
Commented 19 years ago2005-08-01 09:51:38 UTC Comment #8375
5MB?!? You gotta be kiddin me! :o
Sry - no time for a d/l that big... :(
Commented 19 years ago2005-08-01 12:24:26 UTC Comment #8378
heh...it is quite big...but i think it'll play well...
Commented 19 years ago2005-08-01 13:01:08 UTC Comment #8379
If its cs, it should have the little cs green icon, otherwise it makes it difficult to find games for specific mods. :)

"Looking for suggestions on lighting (creating some dark areas), spawn placement and hostage placement."

If its not finished, it should be in the Unfinished vault. :)
Commented 19 years ago2005-08-01 14:59:32 UTC Comment #8381
opps...accidently changed it when added more details to the map.
Commented 19 years ago2005-08-01 15:00:00 UTC Comment #8382
sure i'll move it over to Unfinished....
Commented 19 years ago2005-08-09 09:23:06 UTC Comment #8525
Cool map! My review:
***************
+ Layout. Lots of different routes to go on.
+ Texturing. Looks nice and clean.
+ Ambient sounds.
+ Gameplay
****************
- Only 2 hostages.
- You could have some veichles passing by on that street, behind those barriers, near the CT spawn.
*********************
In total - this map reminds me much of cs_robbery. It looks clean, has good gameplay, and without minor bad things - it's really good. Good work!
Commented 19 years ago2005-08-09 12:22:39 UTC Comment #8528
Heh...there are actually 4 hostages. Two in the vault behind the teller area and two in another vault almost on the exact opposite side of the building. I'm tempted to put the others in the top floor. For those of you who have seen the map could you give me some suggestions on hostage placement?
Commented 19 years ago2005-08-09 13:10:14 UTC Comment #8530
Uhh... The hostage placement looked ok to me... :/
Commented 19 years ago2005-08-24 03:00:27 UTC Comment #8666
Much nicer than de_outpost: better texturing and lighting by far.

+ Excellent architecture in general; nice detail. Looks convincing.
+ Most textures (the walls, for example, fit well, but the sofas look terrible with them).
- A lot of stuff feels too big. Look at those police cars. You could stand tall in one. Careful with scale.

You should definitely use more custom textures. That ? and dropping the prefabs and adding proper details yourself ? could have you making good four- or five-star maps in my opinion. Keep it up.

Another three stars; the texturing and scale let it down.
Commented 19 years ago2005-08-24 12:36:44 UTC Comment #8692
Thanks for the feedback. I was hoping to make my own textures...but then I got lazy...heh...when you don't have much free time using prefabs and other textures sure helps...even thought the results may not be what you expect. I tried to fit them as best possible.
Commented 2 years ago2022-01-06 22:45:18 UTC Comment #103981
There is another map with the same name: https://www.17buddies.rocks/17b2/View/Map/1540/cs_heist.html <- That is NOT the same map, it's made by someone else

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