Commented 18 years ago2005-12-13 17:39:54 UTCComment #10061
Another nice Example. Great architecture for the little example room btw too.
Some things you might add:
-Make the paths for your distribution match the game, so it's easier for the user to properly load the map; models/player/Halo/halo.mdl for example. You had it, you just omitted the 'player' subdir.
-I edited your .map file to contain a 'vanity' mirror, which was just a func_button that employs a camera, so you can look at the model 3rd person.
So it isn't a HEV suit then? Just a model?
Looks good though
Some things you might add:
-Make the paths for your distribution match the game, so it's easier for the user to properly load the map; models/player/Halo/halo.mdl for example. You had it, you just omitted the 'player' subdir.
-I edited your .map file to contain a 'vanity' mirror, which was just a func_button that employs a camera, so you can look at the model 3rd person.
Did you make/port the model? Looks Sweet!
Nice Example!