I was given a request for a Pump Shotty map for our clan leader (kat). Hence, this deagle/m3 map was born. It is a close quarters maze style map, w/ boxes.
Commented 19 years ago2005-09-02 05:55:34 UTCComment #8816
My review: *********** + Gameplay. I think that this would play great. + Layout. It's a lil big for a shotty map, but since there are no big openings, it's great. ************* +/- Texturing. The textures are a bit repeating... I gave +/- just because there was some graffiti on the walls. +/- Architecture. No detail, except those error signs (?). Although detail isn't very needed for such maps. **************** - Lighting. It's just plain BORING. The same lights all over the map. Needs work here. ************************ In total - the gameplay would be great. And because this is a shotty map, detail, or some special architecture isn't needed too much. (this doesn't mean that you shouldn't add some tho.). Good work!
Commented 19 years ago2005-09-15 22:02:17 UTCComment #9017
thx for the comments. i tried all angles and that seemed to be the best on for the screenie.
This was my first attempt, so the lighting was thrown in cause it needed it.
i dunno what error signs you speak of, but if you wanna drop by www.esfclan.net and gimme a screenie i'd be happy to fix it and re-release this map.
Also, our server play it quite frequently, if you wanna check it out on a full server. It only supports 24 players too, so i might make a "final" version if there is a request for it.
cluttery?
***********
+ Gameplay. I think that this would play great.
+ Layout. It's a lil big for a shotty map, but since there are no big openings, it's great.
*************
+/- Texturing. The textures are a bit repeating... I gave +/- just because there was some graffiti on the walls.
+/- Architecture. No detail, except those error signs (?). Although detail isn't very needed for such maps.
****************
- Lighting. It's just plain BORING. The same lights all over the map. Needs work here.
************************
In total - the gameplay would be great. And because this is a shotty map, detail, or some special architecture isn't needed too much. (this doesn't mean that you shouldn't add some tho.). Good work!
This was my first attempt, so the lighting was thrown in cause it needed it.
i dunno what error signs you speak of, but if you wanna drop by www.esfclan.net and gimme a screenie i'd be happy to fix it and re-release this map.
Also, our server play it quite frequently, if you wanna check it out on a full server. It only supports 24 players too, so i might make a "final" version if there is a request for it.