fy_3buildings, a medium sized map made when I was bored. And I was REALLY bored. I know hat the r_speeds are pretty high but quite frankly that doesn't matter to me, sorry. if you don't have a computer thats good enough to play this map skip it, if you do, go ahead and check it out. the gameplay is decent.
New Textures - Yes
New Sky - Yes
Another city themed map?! - You betcha
http://www.hl-improvement.com/forums/index.php?topic=2073.0
Looks like you really have customised CS a lot,, never saw you at pimp my game! O.o
Map looks cool, I'll download it later on.
************
+ Texturing. It was ok, although the textures on the building near the T spawn were way too small...
+ Layout. Ok for a fy_ map.
+ Idea. If you would work more on this - you'd have a pretty cool map.
***************
+/- Architecture. Nothin special, really. The trucks were ok. Just that I didn't like the streets... They're all surrounded by a brick wall, with no exit. That sucks.
+/- Gameplay. It would be a lil boring.
+/- Ambient sounds. Could use some atmosphere sounds (wind, etc.)
********************
- Lighting. Dull and boring.
************************
Well in total - I liked the map. The r_speeds weren't SO big. ~1100 wpoly was the biggest number I saw. I'd say - turn this map into something bigger! Work with the layout, use hint brushes and null textures if necessary to decrease r_speeds and you'll have yourself a great map!
Likes:
+Semi trucks! Did you make them yourself? Anyway nice!
++Of course the rain/fog effects are tops. Very well done when many mappers botch these both. It actually looks like the rainwater is drifting towards the t spawn!
+Great ambients--rainwater, trucks
+Architecture and texturing are nice. your getting good at these urban thingies
+bulletproof busstops!
Dislikes:
-spawn points are a bit dark
-maybe add some streetlamps or other detail itmes
-sky is pants, but this IS an FY map I guess...
Would you consider making a tutorial out of the rain/fog effects, or release the .rmf? Combined with the ambients, I actually fell like I'm out in the rain!
Great Job!
Rain effect is just the env_rain entity, no tutorial needed. Combine it with ambience/rain and it makes any atmosphere sound and look great.