Commented 19 years ago2005-10-25 02:03:45 UTCComment #9542
I don't now what I did but it works now. The camera works perfectly and I only changed the acceleration and deacceleration to 100/5 instead of 500. Now I'll make the fight scripted!
Commented 19 years ago2005-10-25 02:08:12 UTCComment #9543
Aghhhh....never ever use 1 sized grid! Use 8/16 much easier to use and grid size 1 is seldomly used and mostly for detail. Also use wide walls for the other sides that you don't see and head to the void wont be rendered anyway so wide wall will only make it easier for you.
Commented 19 years ago2005-10-25 02:23:27 UTCComment #9544
I can make the fight better but I can hardly understand what you did. If I'll fix it I'll have to rebuild it(there are also lots of cases when people don't understand what I did) Are you sure you want me to fix the script?
Commented 19 years ago2005-10-25 15:43:44 UTCComment #9588
So the selution to the problem is- write the speed of the acc/dcc and then after the '/' write the time it will take it to acc/dcc.(it must be higher then 2)
http://www.twhl.co.za/forums.php?pgt=1&action=viewthread&id=9442&pg=1
That's not really a bug, add more grunts and they will win?
What kind of enemy are they facing?
Can a grunt beat that kind of enemy?
Quote: The camera won't move
Try set up a train following path's, and make the camera move with.