Commented 18 years ago2005-11-30 17:36:26 UTCComment #10006
pretty cool... reminds me of awp_digital (i think) that has a similiar concept... i would probably get a fatal headache from the white if i played it for too long (searches the page for zoinked smiley face)
Commented 18 years ago2005-12-03 10:15:54 UTCComment #10014
Erm, ok...Weird guy above me ^^ It was a good map, I liked the theme and the shapes were cool, I still think a car could make it a bit more interesting e.g. a cyber car
I'll give it 4/5 as only really complicated maps that look really good and also have had a lot of work on deserve a 5.
Commented 18 years ago2005-12-10 13:25:54 UTCComment #10044
Not bad.. The B&W effect was ok.. Why not make some traps? Like you could fall off the edge of the map into the white void, or like some white or black areas could be func_illusionary, thus making the player fall down.
The gameplay was ok, so was the layout.. Nice work
Commented 18 years ago2005-12-19 16:33:09 UTCComment #10142
Erm... I'm trying to think how to make a long-ish review of this one as the screenshot really says it all..
Architecture (+) There was nothing super special but the architecture was generally nice and well thought out.. suitable for an aim map.
Lighting (+/-) erm, yep....
gameplay (+) It's quite big but also quite fun... The players contrast very much to the white and black so no missing them.. However, my head started to hurt after only a few rounds..
Texturing (+) Very well done, even if it is only with 2 textures.. Thought out and good.
Overall (+/-) A very fun idea but really, choose less contrasty colours... my head is pounding.
Commented 18 years ago2005-12-29 23:08:15 UTCComment #10295
P90 ONLY!!!! Do I need to say more?
That's what I thought too, but it's not correct. wherever you are on the map, if you drop your current weapon, you automatically pick up another, different weapon!
Radical weapons equipping, I must say. you cycle through the submachine guns, and the finally the colt and AK, and then no more.
Though the blinding white and hideous black are a bit trying on the eyes, but I guess that was the point :0
+nice little symmetrical layout +Radical weapon equippage! -little trenches served no purpose I could see -make the towers climbable perhaps?
I'm going 4 on this map, just because of the innovative way you get your weapons
Downloads *
But it sure do look kind of cool... A map i would like for sure but i wont downlod! i wont! i just wont!
It was a good map, I liked the theme and the shapes were cool, I still think a car could make it a bit more interesting e.g. a cyber car
I'll give it 4/5 as only really complicated maps that look really good and also have had a lot of work on deserve a 5.
Why not make some traps? Like you could fall off the edge of the map into the white void, or like some white or black areas could be func_illusionary, thus making the player fall down.
The gameplay was ok, so was the layout.. Nice work
Architecture (+) There was nothing super special but the architecture was generally nice and well thought out.. suitable for an aim map.
Lighting (+/-) erm, yep....
gameplay (+) It's quite big but also quite fun... The players contrast very much to the white and black so no missing them.. However, my head started to hurt after only a few rounds..
Texturing (+) Very well done, even if it is only with 2 textures.. Thought out and good.
Overall (+/-) A very fun idea but really, choose less contrasty colours... my head is pounding.
+ Architecture, it was very basic and geometric, but it looks very nice.
+ Gameplay, very fast paced, wich is fun.
+ P90 ONLY!!!! Do I need to say more?
+ Good placements of kevler and grenades, a little dangertrap at the grenades by jumping to it in open field.
+/- Texturing, nice, just nice. Eyes hurting after a while thought.
+/- Lightning, I just love the black and white theme, but it kinda hurts your eyes after a time of playing.
- The tunnels below your feet, meh, I thought I was going to fall down in the beginning. Still, once you know that, it looks very cool.
- Ambience. It would have been fun with some.
Still 3 stars
Radical weapons equipping, I must say. you cycle through the submachine guns, and the finally the colt and AK, and then no more.
Though the blinding white and hideous black are a bit trying on the eyes, but I guess that was the point :0
+nice little symmetrical layout
+Radical weapon equippage!
-little trenches served no purpose I could see
-make the towers climbable perhaps?
I'm going 4 on this map, just because of the innovative way you get your weapons
Nice job!