What i've done so far of my first delve back into HL1 mappin. Your goal is to make your way down to some old labs (I used the design of my old aqualabs that Ansith used in Strangefindings, but modified highly). Custom wad, skins, textures and sounds all by me. Ignore the state of the second map because that's all i've made so far.
+Good architecture
+Nice texturing
+Nice placement of stuff
-The door thingo dident fall down which I think it was suppost to
-Could have done al little bit more to just finish the room of the second map
Yeah when I shot the thing on top of the door I died and dident know what happend then I thought it might have been it was suppost to fall.
But very nice. I won't rate it yet because its unfinished
Oh and I dident get that kind of lighting in the area in the pic, might hae just been bacause I was playing in HL:visitors
Models
Sprites
Maps
Sound/ambience/
Strider.wad
Also you don't have to include the sprites, we have them already in halflife.pak. If they are different, I would recommend giving them an original filename, or putting it minimod format.
K. Review:
Oes!!! In that case, I would recommend providing the correct directory structure/files for you downloading public!
Models
Sprites
Maps
Sound/ambience/
Strider.wad
Also you don't have to include the sprites, we have them already in halflife.pak. If they are different, I would recommend giving them an original filename, or putting it minimod format.
K. Review:
W00t! I've never started a level by falling through a skylight before--great!
Excellent detail work...some of the best I've seen in singleplayer maps--Look out Tlax!
The nice round curves of rubbish, or the nice jagged broken glass looks great. The red alert siren was pwn as well. In fact, the only negative thing I can think of is the ceilings are a bit low in places.
Superb work as usual.
Finish! Finish now
It's a great mod! Has a lot of detail and was very fun to play.