Well, this map has a problem: The compiling process take lots of hours and I don?t know why. Could somebody tell me how to fix it? Thank you for yor help!
Commented 20 years ago2003-11-24 06:48:18 UTCComment #476
Argskitmorrockso! No the map are okay, but you have take it upp to the limits of H-L engine. So the compilings tools in this case the Vis tools Vis.exe or hlvis.exe must work hard and long time. The H-L engine and the tools where build for small worlds not for large open area/space. So if you build a map as this, it take long time to compil and you need a good computer with good memory capacity for the "MakeScales:"and "SwapTransfers:" take so large space.
No the map are okay, but you have take it upp to the limits of H-L engine.
So the compilings tools in this case the Vis tools Vis.exe or hlvis.exe must work hard and long time.
The H-L engine and the tools where build for small worlds not for large open area/space.
So if you build a map as this, it take long time to compil and you need a good computer with good memory capacity for the "MakeScales:"and "SwapTransfers:" take so large space.