Commented 18 years ago2006-05-12 12:39:07 UTCComment #11798
Amazing. The stuff I liked:
-Texturing. I bet, that it took ages to retexture the map. Although I can say, that it was worth it. From the wall textures to the computers - it all looked awesome.
-Story. One of the biggest cons in this map. You've actually managed to make up with a normal and interesting story for a 5-minute map! I really liked the message system and the whole story. Great job.
-Extra things. I really liked the extra stuff, like the portals and burning computers, they added alot to realism.
-Ambience. It all sounded just right. The sirens and computer sounds were all great.
Things, that need more work:
-Gameplay. Since the map had monsters to shoot - I'll rate the gameplay too. It wasn't too great, actually. Just a few monsters teleporting in and that's all. There wasn't much of a puzzle too. Although that's not very important, since gameplay wasn't a requirement.
-Destructification. Like Hunter said - there wasn't enough architectural damage. A few broken pillars (even if they're interactive) and explosions aren't really enough. Still - I liked the realistic falling pillars and exploding equipment. The shakes were also a good touch.
Overall - a very good map with a very nice story, great looks and a nice ending. It all looked very clean and interesting. 5* - no doubt.
and w00t! I know G-man's IP address! bwahahaha.
The only thing i'd say, is there wasn't enough architectural damage...
Still, very good.
I liked it.
The stuff I liked:
-Texturing. I bet, that it took ages to retexture the map. Although I can say, that it was worth it. From the wall textures to the computers - it all looked awesome.
-Story. One of the biggest cons in this map. You've actually managed to make up with a normal and interesting story for a 5-minute map! I really liked the message system and the whole story. Great job.
-Extra things. I really liked the extra stuff, like the portals and burning computers, they added alot to realism.
-Ambience. It all sounded just right. The sirens and computer sounds were all great.
Things, that need more work:
-Gameplay. Since the map had monsters to shoot - I'll rate the gameplay too. It wasn't too great, actually. Just a few monsters teleporting in and that's all. There wasn't much of a puzzle too. Although that's not very important, since gameplay wasn't a requirement.
-Destructification. Like Hunter said - there wasn't enough architectural damage. A few broken pillars (even if they're interactive) and explosions aren't really enough. Still - I liked the realistic falling pillars and exploding equipment. The shakes were also a good touch.
Overall - a very good map with a very nice story, great looks and a nice ending. It all looked very clean and interesting. 5* - no doubt.
Anyway, the IP isn't the G-mans... it does point to someone though. A cookie to the one who finds out who .
++Minimod format!!(no config.cfg file FTW, +1000 points)
??What is the batch file...for WON users??
++Holy Jesus, nice custom splash!
++Nice game text, and accompanying sounds--really cool
++Superb retextuing/ambience/enviroment/lighting!
++Nice triggers, and scripting.
++fun gameplay and breathtaking visuals, and story!
--Can't really think of any, sorry :P!
You can tell a lot of work/time/thought went into this.
Superb work!
The Hunter:
http://news.nationalgeographic.com/kids/2004/06/images/big_cookie.jpg
5 all the way!
*****