Commented 18 years ago2006-07-24 21:00:21 UTCComment #12651
Okay, it's full bright.
But I don't really understand the concept of fun yard maps. Can't people have fun in regular, beautiful maps? cs_office is not fun? de_corse is not fun? Can't people get the same training in a regular map?
Commented 18 years ago2006-07-24 22:36:55 UTCComment #12652
Okay, it's not full bright. I just made it dim. I also added lights in all four corners if you didnt notice. fy maps and aim maps are made for fun, which is mainly the reason why counter-strike was made. If you don't like those kind of maps, it's very simple, go to a different server.
Commented 18 years ago2006-07-27 16:05:06 UTCComment #12681
im sorry if you think im being unfair, but im not.. Aim and Fy maps can be fun, and are fun. But maps like aim_akcolt are dreadful.. Make a theme to your map. make it more interesting. add props - nice lighting.. SOMETHING that makes it different from all the countless other aim_omgdismaprrulelawls
Commented 18 years ago2006-08-10 21:12:15 UTCComment #12803
I agree with everyone that there really isn't much to say about this map.
The only think I found interesting was how you made some of the walls climbable, but other than that, it's pretty plain/boring.
Pick out a theme, and then roll with it detailing as much as possible, while still offering good performance. I'd say do a "jungle gym" theme, but it's been done many, many times.
A WW1 battlefield, a construction yard, and a farm are all nice themes I've seen for FY maps. You get the idea I hope--A theme...any sort of theme!!!
Commented 18 years ago2006-08-13 11:45:28 UTCComment #12824
the hunter, i dont think you understand, aim_ak-colt isn't dreadful, just to a mapping community it may seem so. Out of everything you can rate a game on, it all comes down to gameplay, with aim maps alot of people enjoy them, and also its great for improving your aim. Props aren't too great either in aim maps they can be abused, like those stupid trees in the source aim map, and also not to mention lighting, the lighting on ak-colt is fine and dosn't need to be changed, aim maps arent suppose to be visualy appealing. But honostly WE DON'T NEED ANY MORE AIM MAPS with out themes and effort. I totaly agree with Hunter here, because its all been done, so what can you do? Move on to themes. Leave the old maps, they are good, nothing will beat them. kthx
But I don't really understand the concept of fun yard maps. Can't people have fun in regular, beautiful maps? cs_office is not fun? de_corse is not fun? Can't people get the same training in a regular map?
I mean look at this!
You're using lab textures in a forest setting surrounded by a random wall.
PHAIL
I have lots of fun playing defusion and hostie maps all the time.
http://z.npire.de/markus/map/homevshome/homevshome.htm
The only think I found interesting was how you made some of the walls climbable, but other than that, it's pretty plain/boring.
Pick out a theme, and then roll with it detailing as much as possible, while still offering good performance. I'd say do a "jungle gym" theme, but it's been done many, many times.
A WW1 battlefield, a construction yard, and a farm are all nice themes I've seen for FY maps. You get the idea I hope--A theme...any sort of theme!!!