Commented 17 years ago2007-01-15 02:35:49 UTCComment #13991
It's an interesting problem, and I must say i'm quite underqualified in this area to give you a definite answer, but I'll do my best to help
Looking at the entity guide, I noticed one called trigger_changetarget. As the name of this entity states, it changes the target of the entity selected when triggered itself. I don't know if it will work, but maybe one of these pointed at each train can reset the train's target--train's next stop-- back to the beginning of each trains sequence.
To see if this is possible, you could make a simple test map with a train and a button targeting the trigger_change target.
If THAT works, then your only problem left is how to trigger the trigger_changetargets at the end or beginning of a round. There are ways to reset entities between rounds, but none that I know about currently.
You might search the forum, or at this site, which I'm pretty sure has some tutorials regarding round-reseting entites:
Commented 17 years ago2007-01-17 07:04:20 UTCComment #14012
Its Japanese music group named Ya-Ya-yah and other from the same hmm lets say school ( JohnysJrs ) named JJExpress they are makeing very nice music Ok thanks for help i willl try it.
Commented 17 years ago2007-01-23 16:03:17 UTCComment #14063
Espen, could you do an example map for this? I'd be interested to see how it works too. That, and I don't really understand what you mean by connected multisources
Looking at the entity guide, I noticed one called trigger_changetarget. As the name of this entity states, it changes the target of the entity selected when triggered itself. I don't know if it will work, but maybe one of these pointed at each train can reset the train's target--train's next stop-- back to the beginning of each trains sequence.
To see if this is possible, you could make a simple test map with a train and a button targeting the trigger_change target.
If THAT works, then your only problem left is how to trigger the trigger_changetargets at the end or beginning of a round. There are ways to reset entities between rounds, but none that I know about currently.
You might search the forum, or at this site, which I'm pretty sure has some tutorials regarding round-reseting entites:
http://www.countermap2.com/Tutorials/index.html
The map is pretty interesting, if not a little weird with all thoe pictures of all the asian kids--from some tv show? Good Luck!