This is my third map in CS.. it's a deathmatch map and do not have any hostages.. I'll leave it to you guys to give comment on my map.. I would like you to give comment on the jalousies fitted in the windows..
And please, have mercy on that girl.
Updates:
EDITED:Jalousies are now translucent(render mode set to 160) (UPDATE: render mode(?) set to 120, to look more cool)
ADDED:Backdoor on each houses
Next planned changes:
Concrete fences with design (and some plants within it)
Sewerage system...
...and craters on the road and some movable covers.
April 17 update-added japz_gtwn.wad, so you won't have to rename the wad.
This map is very, very plain. Besides the two houses, there's nothing in the area except for a perfectly flat concrete ground. Some debris, uneven ground, or heck, even random blocks or a re-texture could bring some life to the middle area. If you used more textures and ones that aren't just concrete, you could remove the dull factor. Make sure the walls line up as a suddenly thicker wall doesn't make sense. Inside the houses, those windows were pretty awesome. I can see you put some time and effort into them. What would make them even more awesome is if you made them transparent, breakable or openable so players can aim and shoot through them. If you did that, you'd add a whole other confrontation point to the map besides the front door to front door. This map doesn't have any hostages, so you should just call it greentown or maybe make it an fy map and leave weapons on the ground.