a01&a02

Half-Life HL
a01&a02 by Ioncannon
Posted 20 years ago2003-12-10 16:02:58 UTC • Problems • Half-Life
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Name
a01&a02
By
Ioncannon Ioncannon
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Problems
Created
20 years ago2003-12-10 16:02:58 UTC
Updated
20 years ago2003-12-10 16:02:58 UTC
Views
1877
Downloads
643
Comments
3
Rating
2.00 (1)
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This is for a singleplayer mod. The sci talks to you (I don't think you will hear it was custom) and then pushes a secret button. A elevator goes up and the screen fades black. Now its suppose to change maps but when it goes LOADING HL freezes.

3 Comments

Commented 20 years ago2003-12-10 17:44:43 UTC Comment #544
Well, if you want the player go through the next level, make sure that the player IS inside the trigger_changelevel. If the player is not inside, it won't work.
Also important, the info_landmark has to be on the same spot in both maps. How to fix: cover the whole map with the trigger_changelevel entity so that player is always inside it. But don't cause any leaks.

And one other thing, you have a major skybox, so i guess r_speeds are pretty high. Especcialy with all those leaves.
Commented 20 years ago2003-12-31 09:29:23 UTC Comment #638
you used costum texture's??
Commented 6 years ago2017-12-17 10:10:14 UTC Comment #21150
This looks pretty neat, insofar as a mess of missing textures in a editor can look neat. I kinda wish you'd kept this going.

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