by now you have to start getting the message although im a begginer i can atleast notice that by the amount of maps youve made you should learn now that you should b spending more time on the maps, fixing the textures/ using differnt ones and beggining the strive for better things then just aim maps with single rooms, oh and stop posting your name in the massive letters on the wall aswell ehhe thats it so just take it easy,spend that lil bit more time on the map.
Commented 17 years ago2007-07-24 13:38:49 UTCComment #15419
Its almost exactly like the original aim_headshot. Make something thats not so 'original'. Also spend more time, focus on the textures, detail (not so much if its an aim_map), and gameplay. It looks like all you did was take the original aim_headshot, and just dragged and dropped some stuff in different places.
Lighting?
Architecture?
A typical aim map.
21 Jul 07 21:17
19 Jul 07 22:24
12 Jul 07 01:15
08 Jul 07 19:20
08 Jul 07 02:06
07 Jul 07 23:12
by now you have to start getting the message although im a begginer i can atleast notice that by the amount of maps youve made you should learn now that you should b spending more time on the maps, fixing the textures/ using differnt ones and beggining the strive for better things then just aim maps with single rooms, oh and stop posting your name in the massive letters on the wall aswell ehhe thats it so just take it easy,spend that lil bit more time on the map.