Commented 17 years ago2007-11-16 18:46:35 UTCComment #16006
Quite nice.
It's cool that you've actually added a wee bit from everything in HL (transit system, machinery, xen flora even!), which, combined with the ambience gave for an interesting, familliar feeling. Architecture, texturing and lighting was clean, but about average almost everywhere. Nothing too spectacular.
Weapon placement was pretty good, the layout - plain and simple.
What a map as small as this lacked was interactivity. None of the buttons/levers throughout the map did anything. Some traps, or puzzles would've been fun.
What amuses me the most is the name (even if there's no connection between it and the map). A clever way of making something dull in english sound fancy and exciting.
Commented 17 years ago2007-11-17 03:15:10 UTCComment #16008
If you mean the RPG, yeah it was just a little stash for me to ambush and grab a 'little' fire power (This was made for the purpose of a small game at school with a few people in class).
If you actully found it with use of the button, well nice work.
I'll update this again soon, I'll add a few traps and stuff as you mentioned.
Commented 17 years ago2007-11-17 11:12:11 UTCComment #16013
Under the elevator in the central area. The AAATRIGGER texture, that's got Gabe's face on it (the one from from xeno.wad, I think) is applied to the botton of the elevator floor and it might be just me, but it's scrolling, like it was a conveyor.
Commented 16 years ago2007-12-15 14:41:34 UTCComment #16103
Well, I have given you my points before and half of them still stand. But seeing from where you started, I think you deserve the 4 stars. My compliments.
It's cool that you've actually added a wee bit from everything in HL (transit system, machinery, xen flora even!), which, combined with the ambience gave for an interesting, familliar feeling. Architecture, texturing and lighting was clean, but about average almost everywhere. Nothing too spectacular.
Weapon placement was pretty good, the layout - plain and simple.
What a map as small as this lacked was interactivity. None of the buttons/levers throughout the map did anything. Some traps, or puzzles would've been fun.
What amuses me the most is the name (even if there's no connection between it and the map). A clever way of making something dull in english sound fancy and exciting.
Overall - I liked it. Nice easter egg(?) too.
If you actully found it with use of the button, well nice work.
I'll update this again soon, I'll add a few traps and stuff as you mentioned.
And thanks for the Comments and Ratings.
.. or is that just something you've overlooked?
Thanks.
Screeneh
Seemed too funny to be a coincidence. :>