Entity Challenge #2

Counter-Strike CS
Entity Challenge #2 by redka
Posted 16 years ago2008-02-22 00:19:19 UTC • Completed • Counter-Strike
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Name
Entity Challenge #2
By
redka redka
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
16 years ago2008-02-22 00:19:19 UTC
Updated
16 years ago2008-02-29 16:52:46 UTC
Views
3725
Downloads
755
Comments
4
Rating
5.00 (2)
Reviews
0
full star full star full star full star full star Download (1.69mb)

Presentation map for the Entity Challenge #2 (Rube Goldberg Machine). Not all of my ideas were put into the map, like custom sound effects and some trigger mechanism. I was getting angry after having many Visual C++ runtime error when made the last part, so I decided not to continue this project...
The timing works perfectly in cs, but I found that in hl it has little problems...

4 Comments

Commented 16 years ago2008-02-23 09:51:51 UTC Comment #16455
Haha Excellent Redka!

Nicely sculpted world geometry, especially the spheres which appeared completely round... Sweet! The mechanisms work perfectly/smoothly. A nice base map and unique way to look at the map too. My only big complaint would be the textures are awfully flat.

For the terms of the challenge, I give you 4 stars. (If you update the textures I'll change it to 5)

Btw, I have no idea about that runtime error, but it sounds nasty!
Commented 16 years ago2008-02-29 16:56:38 UTC Comment #16472
Updated with some metal textures...
Commented 16 years ago2008-02-29 21:24:09 UTC Comment #16473
NICe!

Playing it again, I marvel at how nice the brushwork is: The ramps, contraptions, and mechanisms are all very well built and clean.

The base map looks really nice too btw!

Under the paramaters of the challenge, I change my rating to 5 stars.

(I don't see an edit to adjust the rating, so I'll PM the Map Vault Moderators)
Commented 16 years ago2008-11-17 10:38:37 UTC Comment #10355
Very nice. Everything beind 100% clean with no intercepting brushes and mostly correct physics made me think you were using animated models for a moment.

Apart from the ending being a wee bit dry, this is by far the best GoldSource Rube Goldberg machine I've seen yet.

Great work!

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