ka_de_streetrugby

Counter-Strike CS
ka_de_streetrugby by IanPArr
Posted 16 years ago2008-03-22 09:08:24 UTC • Completed • Counter-Strike
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Name
ka_de_streetrugby
By
IanPArr IanPArr
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
16 years ago2008-03-22 09:08:24 UTC
Updated
16 years ago2008-03-22 09:12:45 UTC
Views
1572
Downloads
530
Comments
4
Rating
2.00 (1)
Reviews
0
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T can plant the bomb in the weird looking goal post
if u have the bomb, but press tab and its says u dont have the bomb, u cant plant
u can plant if u drop the bomb and then pick it up[sounds like a bug]
i made it in about 30 minutes, and it doenst suck!!

the bomb will sink down when planted!!!so ct must stop the bomb being planted

4 Comments

Commented 16 years ago2008-03-22 12:53:16 UTC Comment #16195
the bomb will sink down? lol wtf, why?
Commented 16 years ago2008-03-22 19:34:11 UTC Comment #16196
This map is so so ugly, hopefully you spend some more time to make it looks better. In the execution of this idea there is a small mistake:
Every terror has bombs and this make the gameplay a little bit boring after a few seconds, because any terror can plant it so the all cts will camp in front of the bombtarget.
If there would be only one bomb (like as normal)it could be act like a real rugby ball, only one terror with the "ball" and other terrors who can pick it up after the man who carried it died or droped down (like a pass). And thus the cts will mainly focus on the terror with the bomb.
In some cases the bomb didnt sink down and could be defused (after tested 5 mins with bots).
BUT this idea is very GREAT, I like it so much!
Rate after updated the idea with a better map, if there will be any.
Commented 16 years ago2008-03-22 23:00:13 UTC Comment #16495
Skals say:
the bomb will sink down? lol wtf, why?

it is because u use a func_illusionary and a clip brush so u cant go thru, but the bomb will

redka says:
In some cases the bomb didnt sink down and could be defused (after tested 5 mins with bots).

i made some errors cause i made it in about 30minutes,so dont expect it to be perfect!!!!
Commented 16 years ago2008-04-03 19:11:23 UTC Comment #16547
Texturing 5/10
The texturing didn't have very much appeal. The range of textures was good but the walls don't look nice and some tanks had a couple of misalighned textures.

Team Balance 6/10
Both teams can be instantly killed because spawn positions are in sight of each other, not a nice way to start as slower players won't be able to get to cover.

Design 8/10
The idea is new and the layout is simple yet effective and this could be a much funner map. And don't use the box method to seal your leak. If you have to, at least make it the 'sky' texture.

Ambience 1/10
Yuk! No sounds and the lighting was a one colour nigtmare.

Map Skill 4/10
You may have put too little effort in this one. There is not enough adequate cover, the walls are bland. The bomb zone has face clashes that make it look nasty and the tanks were in the walls in some places.

Total 5/10 (2 stars)
Do some more work on this, please. With a major overhaul of the actual appearance of this map you can improve it significantly and earn a better rating. Otherwise, you have an idea, work out the kinks and you may have found a successful new game mode.

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