Lost Canyon for Episode 2
By Imus
This is my compo26 entry. I decided to go with a more think on your toes approach, instead of sit there and think type puzzles.
Map Includes
-1 Map
-2 Custom Sounds
-Lots of Traps
-And couple thinking puzzles
-A Ending
The build that I submitted was unfinished and broken unfortunately, but this version is more polished, better optimized, and it actually has an ending you can finish now.
Enjoy!
I put that triangular thing into the box, and all the doors closed on me.
I did not appreciate being stung when I jumped into the water in the pool either. Perhaps there should be at least some warning?
I quit after the crusher puzzle because i couldn't easily figure out what to do, but i will go back tomorrow and finish the rest of the map. (thanks for putting in the auto-saves btw)
Architecture is a bit blah and lighting is a bit crazy, but there are still some interesting stuff to look at, and i like the "Big" feel to the map. Sound is really well done and i enjoyed it very much. Most of your traps and some complex trigger work seemed to work next to flawlessley for me, but i cant say so for the whole map since i didn't finish it.
Very neat stuff! I'm going 5 because i can tell a lot of work went into this, even though the quality doesn't match that of your older maps. Well done and congrats on placing in the compo! = )
*****