Players: 1-4
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this is a little mod i started working on some time ago, but i never had enough time to finish it. right now its about 25% completed and i don't plan on finishing it any time soon, so im going to upload it right now.
in this sven coop campaign, you wake up on a space ship as dr. freeman (not the gordon freeman we know from hl1 but a different gordon freeman
)
after walking about for a while, a vox voice calls you down to sector B to fix some problems there. it turns out that a certain scientist had certain urges to create a certain teleporting machine which would doom a certain space ship.
hehe, well i dont want to give alot of spoilers. play if your interested.
c1a2 -Great design and detail
-super-cool scenes with dead scientists and monsters eating them.. = )
-good puzzles that are not too easy or hard(really nice..)
-nice traps and trickery(that fan in the duct got me 3 times before i figured what to do!)
-nice lighting
-scale a little bit off on some things again, but all very passable
-very good/fun gameplay! = )
-i made it to the autoturret--which i tried to kill when i could have just run past it?--before i had to give up and get back to work.
This is some superb mapping, not to mention some of the most fun gameplay i've ever done with original half-life, and just as fun or more than the original game. I'll finish when i have more time, as well review the rest of the levels!
excellent stuff man!
c1a3 mapping looks pretty good, but i was annoyed that after 5 times i could not get past the baby headcrab onslaught, so i quit. = (
c1a4 this map wouldn't load for me at all, it simply jumps back to the splash screen when i try to load the map from console
spacearena very neat map! i like how you can spawn the monsters using the buttons! i nver usually play sven, but i was very impressed at the behaivor of the weapons.. much improved from the original! = )