The final version of cp_castle. Much improved from the beta release.
Features a 5-point capture system, designed by Rimrook. R_speeds remain below 4000 at all times and I actually learnt alot about flow from mapping for L4D. So there is improved clipping placement to prevent 'sticking' to trims, ect.
work (you need 2 people to capture i'm guessing?)
Func_tank cannons a big plus and the lit fuse/sound a very nice touch.
The only visual distraction i noticed were seams showing in your architecture of your
turret and some noticable misaligned edges in some of your cannon. HLFix should fix
the cannon errors, and maybe the turret too.
Anyway, neat stuff as always from the infamous hotdog (and rimrook). can't wait to try it on the server!
= )