Commented 14 years ago2010-06-11 06:43:54 UTCComment #4131
It's good, you've done a good job recreating that area from just a single screenshot. The ambiance is nice as well, something that Goldsource usually lacks. It's not the most beautiful map, and there's not gameplay, but as far as faithful recreation goes, it's 100%
Commented 14 years ago2010-06-11 10:11:09 UTCComment #18189
One thing that's clearly different from the original screenshot, are the textures on the pillars. Use the texture application tool to shift the texture down until the two white lines match the same height on the original. You know what im talking about.
Commented 14 years ago2010-06-11 12:46:00 UTCComment #18190
I like it. You've done well with texturing I think, I'd say the reason the textures on the pillars aren't aligned right is because the original room is a bit taller. I like the ambience, texturing and lighting, and I can't fault the brushwork. I particularly like the way you did the ceiling next above the door on the stairs. All in all I'd give it 4.3 stars.
Commented 14 years ago2010-06-22 13:59:50 UTCComment #18172
i would disagree with some of the texture choices, but other than that very faithful/detailed recreation from the pic! my only real complaint is i would darken it a bit so those mini flood lights stand out more, but i am very biased to dark maps...
Good.
Nice work! =)
Now in return for my awesome review, go play my map :>