Kind sirs. Hi.
This is my 3rd (test)map, unfinished, the problem is what you see on the screenshot, if you move far enoguh from the windows you see the skybox through the walls. I've tried various things to fix it up, no effect.
It also has slow compile times, (5-7min), I believe that's because at some polys are no snapped to the grid, I going to look on for that in my future maps. I also can't figure out how to fix the bug when you are going down on the ladder
I'm also open to any other tip you have
Thanks all
*Tip: Spawn T
I thought about that but it looked more like some error than FOV to me
I note you when I've recompiled it