shotgun_canyon

Half-Life: Deathmatch HLDM
shotgun_canyon by Dizzy Devil
Posted 20 years ago2004-01-04 20:32:30 UTC • Completed • Half-Life: Deathmatch
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Name
shotgun_canyon
By
Dizzy Devil Dizzy Devil
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
20 years ago2004-01-04 20:32:30 UTC
Updated
20 years ago2004-01-07 10:01:48 UTC
Views
2598
Downloads
835
Comments
17
Rating
1.00 (1)
Reviews
0
full star empty star empty star empty star empty star Download

OK it is as completed as I can get it.

I made my own RES file toooo!! Ain't that special?

If you read the .txt file you will know why I created this small DM map for HL.

17 Comments

Commented 20 years ago2004-01-05 01:39:48 UTC Comment #694
Dizzy u need to include ur wad file otherwise we cant run it. Now just read what i wrote on ur thread and good luck!
Commented 20 years ago2004-01-05 01:42:54 UTC Comment #695
Dizzy how did u make the canyon walls? Did u carve out big blocks? If u did thats a big no no. IM gonna see if i can fix the sky box thing
Commented 20 years ago2004-01-05 01:54:44 UTC Comment #696
Ok i fixed the skybox with an idea that Andy gave me on my map. It may not be the same as it was but it works better (i think!). Anywho the prob is the canyon walls to complex and some brush work is too complex.
Commented 20 years ago2004-01-05 02:04:40 UTC Comment #697
Theres a tut in here on making cliff faces, its called "terrain" so try that. Its a nice looking map thats for sure the cliff face effect is really good!
Commented 20 years ago2004-01-05 03:05:38 UTC Comment #698
OK this map is fixed. It takes a while to compile. Now ur game_player_equip does not work and i don't kno how to fix that. I have also added a light_environment so it has some nice lighting now. If its not in the map i just gave u add one and it should work. Also remember to give out ur custom wads! Anywho this map now works completly, all problems solved
Commented 20 years ago2004-01-05 16:13:56 UTC Comment #701
I really apraciate it Anthony. I do know how to get the game_play_equip to work. Right now it only works in MP. That is not a biggie cuasee it was to be a MP map.
Commented 20 years ago2004-01-05 17:36:34 UTC Comment #702
Updated the map file to reflect the newer issues.

this is also countinuing the treaded conversation in the forms found here: http://cariad.co.za/twhl/forums.php?action=viewthread&page=last&id=1165
Commented 20 years ago2004-01-06 03:31:26 UTC Comment #706
AH yes i wasn't running it as a mp map so thats y it wasn't working
Commented 20 years ago2004-01-06 22:26:14 UTC Comment #717
hey I want to thank the person that uplaed the Screenie.
Commented 20 years ago2004-01-10 18:39:04 UTC Comment #740
You're welcome for the screenie. It was me.
Commented 20 years ago2004-02-11 06:08:01 UTC Comment #979
where's the rmf?
Commented 20 years ago2004-02-21 01:24:58 UTC Comment #1048
Y do you want the rmf?
Commented 20 years ago2004-09-18 19:36:25 UTC Comment #3982
dizzy u have a new version yet im looking forward to playing this on the server screenie looks good
Commented 20 years ago2004-09-27 22:08:39 UTC Comment #4124
Soon Copper I am working on it and 2 other maps that is why I have not been in here for a while.
Commented 19 years ago2005-08-29 16:10:16 UTC Comment #8756
it looks very empty...
Commented 19 years ago2005-09-05 05:05:23 UTC Comment #8865
it was to help poeple with the bunny hop and Shotgun kill. Basiclly a training map. but the RMFs are way high!! one of my worst maps.
Commented 6 years ago2018-01-09 05:04:55 UTC Comment #21172
I mean, there's nothing particularly wrong with this map, but the use of maybe three textures throughout and providing very little variety of weapons, I could see this getting old after about 20 seconds.

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