Hysteria

Half-Life: Deathmatch HLDM
Hysteria by monster_urby
Posted 7 years ago2017-03-05 18:58:29 UTC • Completed • Half-Life: Deathmatch
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Name
Hysteria
By
monster_urby monster_urby
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
7 years ago2017-03-05 18:58:29 UTC
Updated
4 years ago2019-12-18 14:38:59 UTC
Views
3376
Downloads
759
Comments
4
Rating
4.50 (2)
Reviews
0
full star full star full star full star half star Download (4.13mb)

UPDATE: 25th March, 2017 - Updated the map based on feedback and proper playtesting.

Made for the Half-Life Re-imagined competition. It's based off a map what exists already.

4 Comments

Commented 7 years ago2017-03-05 19:25:48 UTC Comment #18444
Stellar work.

Felt like the map was a bit to plain in places. But overall it felt and looked good.
Commented 7 years ago2017-03-05 22:31:35 UTC Comment #18454
Nice clean re interpretation of the level! I can't stand it when there's vertical release that the player cannot access however. But the map is very tidy and nicely made.
Commented 7 years ago2017-03-18 15:58:23 UTC Comment #18437
Plays absolutely brilliantly, albeit a tad on the empty side.

My only niggles are weapon placement and lighting. Overall it just feels too dark for deathmatch. A couple of extra light sources + a couple extra bounce passes would do wonders.

Weapon placement is probably the biggest offender - far too much of a game on this map is spent pistol dueling. It gets tiring quite quickly. I think you just restricted yourself to the original map's weapon locations too much.

It's really great, though. So close to 5 stars. I only mention the niggles because I know you're capable of perfection in your mapping!
Commented 7 years ago2017-03-26 08:24:58 UTC Comment #12098
The update is fantastic. Detailing, lighting, weapon placement, routing. All welcome, welcome improvements. Fantastic job!

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