Wall Explosion

Half-Life HL
Wall Explosion by Striker
Posted 7 years ago2017-03-27 20:06:04 UTC • Examples • Half-Life
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Name
Wall Explosion
By
Striker Striker
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
7 years ago2017-03-27 20:06:04 UTC
Updated
7 years ago2017-03-27 20:09:23 UTC
Views
2110
Downloads
675
Comments
0
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Played some Duke Nukem and I noticed again how much I like exploding those cracked walls. I set to create a similar effect, only the result is slightly different.

Here's a video of it for those of you who are lazy.

You will have to adjust the func_breakable's Strength property, I put it to 1 for demo purposes. The sound is included too in 16bit and 8bit format.

Notice: I used Sledge for this. Please delete the trigger_auto which triggers the trigger_push and check the trigger_push's "Start off" flag. For some reason Sledge didn't allow me to do that.

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