This is my first level for Day of Defeat 1.3, created over a period of about 9 months.
This was originally going to be a remake of a Day of Defeat: Source map I made nearly a decade ago by the same name, but I decided instead to make something completely new.
My goal with this map was to create a solid, good-looking "standard" DOD map, with 5 objectives and a large central fighting area over a 2-man cap.
The RMF and other source files used to make some of the assets (PSD of the overview map etc.) are all on the GitHub repository.
Thank you to the TWHL community for answering some of my burning questions and helping me get this map out the door.