Amaphel

Half-Life: Deathmatch HLDM
Amaphel by ununoctium
Posted 3 years ago2021-08-05 23:58:14 UTC • Completed • Half-Life: Deathmatch
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Name
Amaphel
By
ununoctium ununoctium
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
3 years ago2021-08-05 23:58:14 UTC
Updated
3 years ago2021-08-12 19:12:56 UTC
Views
1592
Downloads
403
Comments
1
Rating
5.00 (1)
Reviews
1
full star full star full star full star full star Download (980.37kb)

Amaphel - A deathmatch map for Half-Life by Ununoctium

Play this map over at: 109.169.42.68:53500 (thanks!)

Description:
Explore an under-construction museum located in an alternate world.

Gameplay Information:
Spawnpoints: 32

1 Comment

Commented 3 years ago2021-08-06 13:44:31 UTC Comment #103650
8.4/10
Architecture — 8
Texturing — 9
Ambience — 9
Lighting — 7
Gameplay — 9

This is really excellent. I love the aesthetic, and you've managed to fit a lot of layout into a relatively small space. The inaccessible, but visible areas like the conveyer belts are a really nice bit of world-building, too.
It feels very much like a classic Quake arena or Unreal Tournament map - one of the levels my colleagues and I would spend hours after work playing on the LAN.
I particularly like the weapon and item placement - it feels like a lot of thought went into the gameplay, and retaining that classic deathmatch feeling.

If I had one bit of constructive criticism, it would just be that you've used all those lovely rendermode solid grates for ceiling and wall detail, but none of them cast shadows. That could've been a nice bit of extra spice on top of what is already a really cool environment.

Awesome work.

Added to the rotation of the TWHL server:
109.169.42.68:53500

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