This map was created as an entry for the TWHL Competition, Half-Life 25th Anniversary: Vanilla HLDM 2024
CoolDown is a vertically focused map with one central, multi-levelled arena and several self-contained arenas linking across the map. The map focuses on coolant as an environmental hazard, rewarding risky jumps, vertical combat, and offering multiple routes through each area.
It is a large map, best suited for games with 8-16 players. It's not suited for 1v1 as you will spend most of the match searching for one another.
To add some variety, there are a few traps that players can use. There are also a few easter eggs and hidden secrets to find!
Special thanks to my pals Mana, Joe and Mike as well as TWHL community members for playtesting and feedback!
Continue mapping!
This map has got One of the most good thumbnail!
Great brushwork and a lot of fun buttons
Nice size
Top notch level design !
Texturing — 10
Ambience — 10
Lighting — 10
Gameplay — 9
The sole cons I have, that stops this from being full perfect, is that it's quite a big map, so if the server isn't at least half full, you will have some trouble finding some players.
In my opinion, the coolant instantly killing you ( or hurting you very fast on the small puddles / waterfalls ), kinda makes it at times a punishing element if you miss a jump / get pushed, but its minor in my view.