Revision | User | Message | Revert | ||
---|---|---|---|---|---|
#9783 - 2 weeks ago | Shepard62FR | Add detail about capabilities setup | |||
#8480 - 6 months ago | Shepard62FR | Update GitHub link to new repository | Revert | ||
#8477 - 6 months ago | Shepard62FR | Update GitHub link and text to Half-Life: Asset Manager | Revert | ||
#8262 - 10 months ago | Shepard62FR | Update GitHub link to TWHL community | Revert | ||
#8243 - 10 months ago | Shepard62FR | Make coding style more consistent with other pages | Revert | ||
#7952 - 1 year ago | Shepard62FR | Add an image of the Armored Man | Revert | ||
#7745 - 2 years ago | Shepard62FR | Add disclaimer/warning about duplicating/making variants of existing monsters | Revert | ||
#7215 - 2 years ago | Shepard62FR | Fix inconsistency | Revert | ||
#7211 - 2 years ago | Shepard62FR | Link entities to their Wiki article whenever possible | Revert | ||
#7135 - 2 years ago | Shepard62FR | Fix external -> internal links | Revert | ||
#6833 - 2 years ago | Shepard62FR | Add side notes about AI report and "always precache"/Grunt-o-matic for testing monsters more easily | Revert | ||
#6832 - 2 years ago | Shepard62FR | Update source code base disclaimer | Revert | ||
#6828 - 2 years ago | Shepard62FR | Add details about squad monsters behavior | Revert | ||
#6764 - 2 years ago | Shepard62FR | Add link to finished code | Revert | ||
#6735 - 2 years ago | Shepard62FR | Update code to match latest version of Solokiller Half-Life: Updated SDK | Revert | ||
#6570 - 3 years ago | Shepard62FR | Fix bad wording for default footsteps sounds management | Revert | ||
#6525 - 3 years ago | Shepard62FR | Fix incorrect shoot animation event ID | Revert | ||
#6500 - 3 years ago | Shepard62FR | Add link to HL SDKs | Revert | ||
#6499 - 3 years ago | Shepard62FR | Add missing drop item on death part | Revert | ||
#6498 - 3 years ago | Shepard62FR | Revert |