Contentwater
Last edited 4 years ago2020-01-09 23:42:05 UTC
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The CONTENTWATER tool texture can be found in zhlt.wad, or can be added if the file is missing it. It is used to mark a world brush as water. It can be used to mirror faces inside a brush. This is useful for light rays, vegetation and other things.
CONTENTWATER conflicts with the following tool textures if applied to the same brush: CLIP [this list is to be added to later on].
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