Translucent texture
Last edited 14 years ago2010-10-03 20:58:38 UTC
- Wiki
- View Page
-
You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date.
Click here to see the current revision of this page.
This article was converted from a previous version of TWHL and may need to be reviewed
- The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
- Some information may be out of date
- After the article is re-formatted and updated, remove this notice and the Review Required category.
- Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
This is a texture included in most up-to-date zhlt.wads. It is an alternative clip texture, Clip is an invisible texture that prevents players from going through it but it also prevents bullets from going through it. Translucent on the other hand prevents players from walking through it, but still allowing bullets to fly through it, similar to what an invisible func_wall blue texture does. Translucent texture also prevents Vis.
Comments
You must log in to post a comment.
You can login or register a new account.