CONTENTWATER
in order to mirror the side faces of the brush, making it more realistic. Lastly, the brush should be an entity with Render Mode set to Additive
. The translucency can be set with FX Amount (1 - 255). If you use NULL
or BLACK_HIDDEN
, not all of the side faces will be rendered at the same time, and the effect is invisible from some angles.
Texture | Group |
---|---|
FADE | valve/halflife.wad |
FADE2 | valve/halflife.wad |
CULIGHTA | cstrike/cs_havana.wad |
CXLIGHTA | cstrike/chateau.wad |
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