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To make one of these your level's sky, go to Map -> Map Properties, and use the corresponding name in the environment map (cl_skyname) attribute.
2desert
alien1
alien2
alien3
black
city
cliff
desert
dusk
morning
neb1
neb2
neb6
neb7
night
space
xen8
xen9
xen10
Used with permission from Mondo Bizarro.
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