ammo_rpgclip (Half-Life)
Last edited 6 years ago2018-06-09 08:02:07 UTC
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ammo_rpgclip - Point Entity
Spawns ammo for the
RPG. A single ammo_rpgclip will provide 1 rocket. In a deathmatch game, ammo respawns 20 seconds after being collected.
Attributes
- Target (target) - Seemingly unused.
- Delay before trigger (delay) - Seemingly unused.
- KillTarget (killtarget) - Seemingly unused.
- Name (targetname) - Name is a general attribute used to identify entities.
- Pitch Yaw Roll (Y Z X) (angles) - Changes the rotational position of the item.
Flags
- Not in Deathmatch (2048) - If enabled, the entity will not be present in a deathmatch game.
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