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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured map:
Bridge the Gap 2.0
by
UrbaNebula
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Category: VERC - Half-Life > VERC - mapping > Images Required
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Archived Articles
(16)
VERC Archive
(16)
Tutorials
(16)
Mapping
(12)
Examples Required
(6)
Textures
(1)
Pages in this category
VERC: 'Glowing' Texture Lights
VERC: Better Sprites With Env_Beam
VERC: Cool Looking Dripping Water
VERC: Creating A Locked Door
VERC: Detail textures in Half-Life
VERC: Elevator No. 2
VERC: From The Frame Up
VERC: Glass and Transparency
VERC: Glowing Sprites
VERC: Hint Brush Tutorial
VERC: Horizonal Bubbles
VERC: Looping Multi_Managers
VERC: Magic Cargo Container
VERC: Monster Health
VERC: Motion Blur Effect
VERC: Poor Man's Shiny Floors