info_hostage_rescue (Counter-Strike)
Last edited 2 years ago2022-09-15 08:46:05 UTC
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This entity defines the center of an "invisible sphere" with a 256 units radius. Whenever a hostage (
hostage_entity) is inside that sphere, he is rescued.
Attributes
Flags
Notes
- Hostages does not perform "visibility" checks when they touch the invisible sphere. In other words, if there is an obstacle between the hostage and the entity's origin like a wall or the void, the hostage will still be rescued. If you want more "control" of the hostage rescue zone, consider using func_hostage_rescue instead.
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