A sloution to Zeeba-G's env_shooter problem: Make sure the gib speed factor is hgher than your gravity value (800 usually)I like setting it to 1200 for a nice up-shoot effect. cuz gravity is acceleration down and gib speed factor is acceleration in any direction you choose, while gravity is still appied. so the upward acceleration will be Gib Speed - Gravity. If it's negative, the gib will fall down. I tend to confuse ppl with physics stuff.
ive benn gone for...a long time. im loseing intrest not only in mapping but in half life and many other things. i assume i just need a while. Ive gotten more intto guittar and medevil weaponry/armor.
Hey does anyone know how to make the env_shooter shoot gibs up? Ive tryed messing with everything and could only get them to shoot down. They use it a lot to shoot up like on snark_pit in the green lava.if you know please email me or write it in your journal(prefered)
My life sux! School result drop beyond everything one could imagine and my f**king mainboard crashed 3 weeks ago. Mapping on a 400Mhz and 64MB RAM machine is soo ... terrible. 'Oh no, not I! I will survive!' as Gloria Gaynor'd sing.