Well, for anybody who is interested in what I've been up to recently, I can state that I
have been working on my
Necropolis: Mausoleum map -- and have, at this stage, pretty much abandoned the idea of releasing the other two sections; the subterranean area would require some serious redesign to bring it up to par with
Mausoleum... I have also done some preliminary work on a new map which is intended to extend upon some design ideas "borrowed" from my buddy Ben's DM level, but that has taken a back seat to getting
Mausoleum finished.
I took on board most of the comments made by TWHL members: fixed some texture mis-match, added a load of ambient sounds (can't believe I released it without sounds! Even my
first level has sounds), etc. I didn't necessarily
agree with
all comments. I have also made several enhancements to textures, added several new cosmetic (and even functional) details, incorporated a "phoenix" logo
- which will be added, in some form or another, to all my maps from now on - and so on.
It has been played repeatedly in its current form, but I'm making one more structural change to it before I release it, something which has been in the back of my mind for a while and which I'm finally developing. If it seems to improve playability, it will be kept. Either way, the new version should be released sometime in the next month. Or two...