Holy crap, awesome bit of info.
The hardest jobs to get because there is an over-abundance of people for them are:
Modellers (damn)
Concept Artist (crap)
Level Designer (sad... sorry guys)
Illustrator (bah.)
Jobs that need to be filled because of lack of capable people:
Programmer/Scripter (big money but not for me, maybe for Daubster)
Character Riggers (ok.)
Animator (i suck at it)
Lighting Specialist (I have a basic understanding)
Shader Artist (BINGO! Texturer all the way!)
Straight from Doug "Jolly" Rogers himself.
High
er resolution compared to the HL constraints I'm accustomed to. Its for class, the second part of the class with the same teacher that failed me for the "Purple Box of Doom" animation. I hope this satisfies, wish me luck.