Journal #5878

Posted 15 years ago2009-06-15 18:15:09 UTC
Luke LukeLuke
Exciting news out of Valve.

http://www.teamfortress.com/post.php?id=2578

Releasing the source files for a lot of TF2's default maps is a great idea. It's gonna result in a lot of variations in the maps and a lot of fixes that the player base has been wanting.

Hopefully it brings life into not so popular maps like Hydro, or fixes problem maps like 2fort.

Anyway, it's just cool that Valve went and did this. I'm excited for what people make of this.

Can someone say: pl_dustbowl?

7 Comments

Commented 15 years ago2009-06-15 18:45:37 UTC Comment #39982
I'm sure almost every map will have the joy of being replicated like cs_assault was in the cstrike era ....
Commented 15 years ago2009-06-15 19:04:23 UTC Comment #39984
...Only this time none of the quality suffers because of decompilation.
That's pretty cool. Maybe I can convince my friend to learn how to map by having him make new versions of the original maps.
Commented 15 years ago2009-06-15 19:45:06 UTC Comment #39983
And now, release HL1 & cs sourcecode.
Commented 15 years ago2009-06-15 20:32:39 UTC Comment #39978
Aww, I read "Exciting news out of Valve." and immediately assumed some sort of Episode Three snippet.

This is good though, might help me optimise the outdoor areas of Volcano better.
Commented 15 years ago2009-06-15 22:32:19 UTC Comment #39981
I already played a PL_dustbowl somewhere.
Commented 15 years ago2009-06-15 23:07:09 UTC Comment #39980
I like PL_Dustbowl, it was really fun. That and CP_2Fort.
Commented 15 years ago2009-06-16 00:31:01 UTC Comment #39979
Exactly my thoughts, Strider. If anything, and assuming I get back to mapping, I'd use these to optimize / see how to do certain things.

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