Journal #6256

Posted 10 years ago2009-12-02 13:11:54 UTC
Unbreakable UnbreakableWindows 7.9 Rating!
So today I did a neat experiment.. I set up two cameras, one was '-1' unit, and the other was positions at '1' combined together with a locator Shown here:

Then I rendered out each camera, and then once in Photoshop, I made the left render red, and the right render blue, and then overlapped red layer on blue with a linear dodge Which then gave me this;

now of course you need 3D glasses (older ones.. with blue and red lenses) to view in 3D but yeah.. tis cool.


Commented 10 years ago2009-12-02 13:21:06 UTC Comment #39017
Fancy that.
Commented 10 years ago2009-12-02 14:10:29 UTC Comment #39020
haha no wai that is cool! =)
Commented 10 years ago2009-12-02 18:16:24 UTC Comment #39018
ugh, its hard as hell to notice the 3-D on the black background. or, for that matter, a solid colored background.

Good thing I have these 3-D glasses I use for IZ3D =P
Commented 10 years ago2009-12-02 18:35:56 UTC Comment #39015
try your glasses in both directions.. One you can see depth more clearer
Commented 10 years ago2009-12-02 18:40:51 UTC Comment #39019
oh wow, yeah, its much better with the red side on the right side of my face
Commented 10 years ago2009-12-02 22:58:13 UTC Comment #39021
You see, innovative stuff like that is what's really all about! Your the MAN, Unbreakable!
Commented 10 years ago2009-12-03 13:36:37 UTC Comment #39016
Thanks guys for all the comments.. heres the final piece, going to put it and the glasses in my porfolio
Commented 10 years ago2009-12-04 18:46:15 UTC Comment #39022
I still have those bi-colour glasses in some drawer. It's so '80s.
Commented 10 years ago2009-12-04 18:48:14 UTC Comment #39014
You can actually use this in many engines like the Ogre engine. Although i wonder if it would be possible to write a shader for the Half-Life engine. Would be pretty cool.

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